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	<title>Matt Bridgeman &#124; blogging with a passion for all things digital &#187; Gaming</title>
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		<title>Biolab Disaster &#8211; iPhone</title>
		<link>http://www.mattbridgeman.co.uk/blog/biolab-disaster-iphone</link>
		<comments>http://www.mattbridgeman.co.uk/blog/biolab-disaster-iphone#comments</comments>
		<pubDate>Sun, 25 Sep 2011 12:16:06 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[game dev]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=714</guid>
		<description><![CDATA[Just downloaded the free Biolab Disaster game from the App Store today after having seen a tweet about Dominic Szablewski&#8216;s onGameStart talk. It&#8217;s a side scrolling shooter with touch screen controls. What&#8217;s amazing about this release is that it&#8217;s built on the Impact engine, a javascript game engine with a Web UI. Performance wise, this is the best [...]]]></description>
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		<title>Mark Essen &#8211; Indie Game Producer</title>
		<link>http://www.mattbridgeman.co.uk/blog/mark-essen-indie-game-producer</link>
		<comments>http://www.mattbridgeman.co.uk/blog/mark-essen-indie-game-producer#comments</comments>
		<pubDate>Tue, 05 Oct 2010 17:44:14 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Uni]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=616</guid>
		<description><![CDATA[Mark Essen is a producer of experimental indie games that take form through large blocks of bold colour.]]></description>
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		<title>Flux Beta V.1!</title>
		<link>http://www.mattbridgeman.co.uk/blog/flux-beta-v-1</link>
		<comments>http://www.mattbridgeman.co.uk/blog/flux-beta-v-1#comments</comments>
		<pubDate>Thu, 18 Mar 2010 11:07:25 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Uni]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=440</guid>
		<description><![CDATA[The beta v.1 of Flux (the Unity Game project I&#8217;ve been working on) is finally up. It&#8217;s taken a lot of work, blood sweat and tears to get it to this stage and there are known bugs, but it would be great to get your feedback on it. Check it out here!!]]></description>
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		<title>Flixel</title>
		<link>http://www.mattbridgeman.co.uk/blog/flixel</link>
		<comments>http://www.mattbridgeman.co.uk/blog/flixel#comments</comments>
		<pubDate>Mon, 15 Mar 2010 18:58:41 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=436</guid>
		<description><![CDATA[At Uni today, a friend of mine introduced me to an amazing flash game development platform called Flixel. Its been used on a variety of incredibly addictive 8-bit, retro style games such as Canabalt (Above), Gravity Hook etc&#8230; Anyways, its going to be an instrumental tool in how I develop the 890 video game and [...]]]></description>
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		<title>8-bit sound generator</title>
		<link>http://www.mattbridgeman.co.uk/blog/8-bit-sound-generator</link>
		<comments>http://www.mattbridgeman.co.uk/blog/8-bit-sound-generator#comments</comments>
		<pubDate>Mon, 01 Feb 2010 18:02:02 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=399</guid>
		<description><![CDATA[I stumbled across this interesting application for windows and mac, a free 16/8-bit sound generator. Sfxr is designed as an easy way for game developers (and 8-bit enthusiasts) to generate retro computer game sounds including randomly generated explosions, laser blasts and much more. Its been a massive help in prototyping the Unity Game Project I&#8217;m [...]]]></description>
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		<title>Unity Tutorials</title>
		<link>http://www.mattbridgeman.co.uk/blog/unity-tutorials</link>
		<comments>http://www.mattbridgeman.co.uk/blog/unity-tutorials#comments</comments>
		<pubDate>Fri, 29 Jan 2010 11:20:40 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[Uni]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=378</guid>
		<description><![CDATA[Since starting the Unity game project Flux, tackling another software package and new scripting language has been made a lot easier with Casey Jones&#8217; Unity tutorials. Also, checkout Flowplayer, a great way of embedding your own mp4 and flv files]]></description>
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		<title>Flux: Game Project Update</title>
		<link>http://www.mattbridgeman.co.uk/blog/flux-game-project-update</link>
		<comments>http://www.mattbridgeman.co.uk/blog/flux-game-project-update#comments</comments>
		<pubDate>Fri, 11 Dec 2009 11:47:59 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Uni]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/blog/?p=304</guid>
		<description><![CDATA[Following a very successful pitch to our course leader yesterday, I thought I&#8217;d give an update to the unity game project. Flux, our group (The Crash Test Dummies) project, follows the protagonist, Flux, and his quest to restore light to the once magical land of Nebula. You can follow the progress over at the development blog.]]></description>
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		<title>A Mazing Unity Game</title>
		<link>http://www.mattbridgeman.co.uk/blog/a-mazing-unity-game</link>
		<comments>http://www.mattbridgeman.co.uk/blog/a-mazing-unity-game#comments</comments>
		<pubDate>Sat, 28 Nov 2009 21:27:58 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Uni]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/matt/wordpress/?p=244</guid>
		<description><![CDATA[A Mazing Monk is a unity driven puzzle game where the aim is to guide a monk through a rubik&#8217;s cube style maze collecting karma and avoiding evil guards. I stumbled across this whilst looking for some unity game inspiration. Check it out here!!!]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Interactive Media Production Assignment</title>
		<link>http://www.mattbridgeman.co.uk/blog/interactive-media-production-assignment</link>
		<comments>http://www.mattbridgeman.co.uk/blog/interactive-media-production-assignment#comments</comments>
		<pubDate>Thu, 26 Nov 2009 16:53:15 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[Uni]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/matt/wordpress/?p=233</guid>
		<description><![CDATA[So as the Authorship project is drawn to a close with the essay hand-in at noon today, the group Flash/Unity game project gets into full flow. My group called The Crash Dummies and is made up of 5 IMPs: Myself, Peter Gibbons, Grant Corlett, Joe Fitzhugh and Dan Phillips. Keep a keen eye out for [...]]]></description>
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		<title>Inspirational 3d pixel animation</title>
		<link>http://www.mattbridgeman.co.uk/blog/inspirational-3d-pixel-work</link>
		<comments>http://www.mattbridgeman.co.uk/blog/inspirational-3d-pixel-work#comments</comments>
		<pubDate>Tue, 27 Oct 2009 11:04:27 +0000</pubDate>
		<dc:creator>Matt Bridgeman</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[inspiration]]></category>

		<guid isPermaLink="false">http://www.mattbridgeman.co.uk/matt/wordpress/?p=181</guid>
		<description><![CDATA[Malaysian animation student, Iker Hiro has just finished producing a 3d pixel animated short worthy of a front page feature on the Behance network. Being a fan of anything pixel, 8 bit, animated, retro gaming related, I was blown away by the inspirational combination of these elements by such a young producer. Check out the [...]]]></description>
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